Benjamin Massey

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Me :D

Hey! My name is Benjamin Massey.

I graduated from the University of Oregon in 2021 with Bachelor's of Sciences in Computer Science and Political Science, including minors in Math and Digital Humanities.

I have been in love with programming since I was a sophomore in High School, where I created and ran the Programming Club. I love exploring different computer topics, but already have a particular fondness towards artificial intelligence, image recognition, video streaming, game jams, and virtual reality.

In my free time, I have a good time exploring my hobbies by coming up with related programming projects. Some examples include tools related to my speedrunning and/or Twitch streaming, games and tools for parties I throw with my girlfriend for our friends, and even more general video game interests.

I am currently working at a design firm in Portland, OR called Downstream: having a great time doing interactive and unique client-driven software projects. Please do not hesitate to use the contact form at the bottom of the page for any reason. Thanks for checking out the site!

Experience

Downstream Software Developer

Downstream
Nov 2021 - Current
(Junior through March '23)
Developed and co-developed client-driven custom applications. Utilized the Cinder library in C++ with OpenGL shaders and XML layouts. Wrote backend web systems in Rust for both front-end and API usage. Used Teams, Git, Jira, Figma, and Confluence to work with others. Explored related industry like design, UI/UX, QA, and project management.

C++ Rust OpenGL Web APIs Content Management Design

Autonodyne VR Software Intern

Autonodyne
Summer 2019
Created self-driven VR project in Unity with C# with the goal to help visualize 3D coordinate paths. Coded and managed a connected AWS server in order to provide ease-of-use among company teams. Assisted on other projects within the AR/VR department. Provided in-person help and detailed documentation about work done at the company.

C# AWS JavaScript Unity Augmented Reality Virtual Reality

Portland State University Intern for Suresh Singh

Terahertz Research Center
Portland State University
Summer 2018
Took an outdated MATLAB codebase and rewrote it into an updated Python version. Helped collect Terahertz data and analyze the details of said data. Automated data collection with Python scripting. Gave presentations on code progress and gathered data.

Python MATLAB Automation University Research Equipment

Portland State University Intern for Ivan Sutherland

Asynchronous Research Center
Portland State University
Summers 2015, 2016
Used an extensive Java library to work on an experimental asynchronous computer chip. Ran both emulated and real tests. Attended regular meetings and worked more closely with University researchers. Gave presentations and wrote papers on the data collection, the test I wrote, and the chip results discovered.

Java Circuitry Research Presentations Papers University

Projects

Speedrun Stocks

Java HTML CSS
Link
Bot for speedrunners that lets their viewers play a game with their run.

Lakeridge Smash Club App

Android Studio Java
Link
Provides interactive rankings for a club’s game players.

Virtual Reality AP Testing Sim

C# Unity VR
Link
A VR experience where one can practice taking a college entry exam.

Idea of Home Web Project

JavaScript HTML MongoDB
Link
Web-based interactive project made to analyze the idea of home.

SHVR Universal Auto Splitter

Python PyAutoGUI Automation
Link
Automated tool based on live image analysis to help speedrunners track time.

Visualizing Vietnam

C# Unity VR
Link
Data visualization project on Vietnam War statistics, with VR support.

Snail Mail Android Game

Unity C# Android
Link
Simple game expanded upon from a 24 hour game jam.

Virtual Reality Guitar Hero

Unity C# VR
Link
Rhythm game inspired by Guitar Hero for the Oculus Rift.

Jeopardy Trivia App

Rust Bevy VSCode
Link
Interactive desktop application that simulates Jeopardy.

Buzzle Bee

Python Flask HTML
Link
Application that acts as a server-based buzzer mechanism for trivia.

Contact